Settlements

Turn your protected territory into a settlement with structures you design. Meet each building’s requirements, register it with a sign, and bring your settlement to life.

SETTLEMENT STRUCTURE

Inn

A place to rest, a warm hearth, and a steady income for your territory.

Minecraft-style timber and stone Inn exterior with a welcoming entrance and an UnrealInn sign beside the door.
Cozy Minecraft-style Inn interior with a plank floor, red beds, storage chests, a furnace and warm lanterns.

Build requirements

  1. Build within your existing territory.

    You must own the territory or be one of its stewards to register or deregister structures.

  2. Stay within 20 × 20 × 20 blocks.

    The whole Inn’s registered cube must fit your territory and stay separate from other settlement structures.

  3. Include the essentials.
    • 2–5 complete beds
    • 3–6 chests or barrels
    • 1 furnace or smoker
  4. Get creative!

    Choose your walls, floors, roof, and decorations. No fixed blueprint or separate bedrooms required.

  5. Place this sign at the entrance last.

    Write [UnrealInn] with your Inn’s unique name underneath. Save it to register your new structure, or right-click to manage your inn.

    [UnrealInn]
    Oak Inn
Need territory? Build a Hearthstone
THE BARE BONESOverhead view
A simple Inn inside a 20 by 20 footprintAn oak plank floor with optional stone walls, an entrance at the bottom, two complete beds at the back left, two chests at the foot of the beds, a barrel next to the furnace, and an entrance sign. Each grid square is one block. Maximum height is also 20 blocks.20 BLOCKS MAX
  • 2 beds
  • 3 chests / barrels
  • 1 furnace / smoker
  • Entrance sign

Inn income

Add a bed and a chest or barrel together for each extra room. Earnings go to the territory owner.

Validated Inns keep earning while you are offline. Missing requirements or lost territory stop new earnings.

/inn list — status and progress. /inn remove Oak Inn — deregister without removing blocks.

SETTLEMENT STRUCTURE

Stable

A place to board horses and earn income for your territory.

Timber Stable exterior at sunset with two saddled horses tethered to fence posts, hay bales, a tack barrel and a water cauldron.
Lantern-lit timber Stable interior with two saddled horses tethered beside the aisle, hay bales, water and a tack barrel.

Build requirements

  1. Build within your existing territory.

    Owners and stewards can register and deregister structures.

  2. Stay within 20 × 20 × 20 blocks.

    The entire registered cube must fit inside your territory without overlapping another settlement structure.

  3. Include the essentials.
    • At least 2 saddled, tamed adult horses, each led directly to a fence post
    • 2 hay bales
    • 1 water-filled cauldron
    • 1 barrel for tack

    Horses can share a post and belong to any player. Both horse and post must be inside the cube. Other equines do not count.

  4. Get creative!

    Build an open paddock or a grand livery. No separate stalls, walls, roof, or route checks required. Hay and water are not consumed.

  5. Place this sign at the entrance last.

    Write [UnrealStable] with your Stable’s unique name underneath. Save it to register, or right-click to manage your Stable.

    [UnrealStable]
    Green Pastures
THE BARE BONESOverhead view
A simple Stable inside a 20 by 20 footprintAn open paddock with two saddled, tamed adult horses, each led to a shared fence post. Two hay bales, a water-filled cauldron, a tack barrel and an entrance sign are inside the boundary. Each square is one block. Maximum height is also 20 blocks. The surrounding fence and floor are optional.20 BLOCKS MAX
  • 2 saddled horses
  • Leads & fence post
  • 2 hay bales
  • Water-filled cauldron
  • 1 tack barrel
  • Entrance sign

Stable income

Each eligible horse increases income, up to six. Earnings go to the territory owner.

Removing a saddle or lead, taking a horse outside the cube, or losing a horse removes its contribution. Return and tether eligible horses to restore income.

/stable list — status and progress. /stable remove Green Pastures — deregister without removing blocks.