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Farming

Cultivate the extraordinary.

Begin with a handful of seeds. Grow into a master of richer harvests, thriving fields and remarkable trees that bear resources.

How to train

  • Mature wheat, carrots, potatoes and beetroot: 3 base XP per harvest.
  • Mature nether wart and cocoa: 4 XP. Naturally grown pumpkins and melons: 6 XP. Mature sweet berries: 2 XP.
  • Planting, tilling, immature crops, placed fruit and automatic farms do not award Farming XP.

New ways to play

LEVEL 10

Seed Saver

10% chance to preserve a planting item after successful planting.

LEVEL 20

Replant

Optional mature-crop replanting using one planting item from your inventory.

LEVEL 25

Coal Tree

Build a coal tree to produce coal while you tend it nearby. Base cycle: 60 active seconds.

View the build guide ↗
LEVEL 25

1 active ore tree

Up to 1 eligible nearby ore tree can produce at once. Other registered trees remain dormant.

LEVEL 30

Copper Tree

Build a copper tree to produce copper ingot while you tend it nearby. Base cycle: 90 active seconds.

View the build guide ↗
LEVEL 35

Harvest Pouch

Optional crop and seed collection. Overflow stays in the world.

LEVEL 40

Iron Tree

Build a iron tree to produce iron ingot while you tend it nearby. Base cycle: 180 active seconds.

View the build guide ↗
LEVEL 50

Green Thumb

15% chance to preserve bone meal when it advances a supported crop.

LEVEL 50

Redstone Tree

Build a redstone tree to produce redstone while you tend it nearby. Base cycle: 60 active seconds.

View the build guide ↗
LEVEL 50

2 active ore trees

Up to 2 eligible nearby ore trees can produce at once. Other registered trees remain dormant.

LEVEL 60

Light Footed

Your footsteps cannot trample farmland.

LEVEL 60

Lapis Tree

Build a lapis tree to produce lapis lazuli while you tend it nearby. Base cycle: 120 active seconds.

View the build guide ↗
LEVEL 75

Seed Saver II

Planting-item preservation increases to 25%.

LEVEL 75

Gold Tree

Build a gold tree to produce gold ingot while you tend it nearby. Base cycle: 300 active seconds.

View the build guide ↗
LEVEL 75

3 active ore trees

Up to 3 eligible nearby ore trees can produce at once. Other registered trees remain dormant.

LEVEL 90

Emerald Tree

Build a emerald tree to produce emerald while you tend it nearby. Base cycle: 600 active seconds.

View the build guide ↗
LEVEL 99

Master Farmer

Optional sneak-harvest with a hoe: up to nine mature crops in a 3 by 3 area.

LEVEL 99

Diamond Tree

Build a diamond tree to produce diamond while you tend it nearby. Base cycle: 900 active seconds.

View the build guide ↗
LEVEL 99

4 active ore trees

Up to 4 eligible nearby ore trees can produce at once. Other registered trees remain dormant.

Your path to 99

Exact XP thresholds · Default balance
YOUR LEVEL1
199
TOTAL XP0
GROWTH OPPORTUNITIES0%
DOUBLE PRODUCE0%

Cultivation

Jump to this level ↓

99 levels shown · Percentages rounded to two decimals.

Farming progression: level, cumulative XP, required XP and rewards
LevelTotal XPXP to reachNew rewardsCumulative bonuses
0100
Cultivation

Ordinary levels alternate growth and double-produce chance, each reaching 25%. Growth affects your planted crops within 32 blocks while online.

Begin your training

0% growth opportunities
0% double produce
023333

Growth opportunities +0.54%

0.54% growth opportunities
0% double produce
037037

Double produce +0.56%

0.54% growth opportunities
0.56% double produce
0411141

Growth opportunities +0.54%

1.09% growth opportunities
0.56% double produce
0515645

Double produce +0.56%

1.09% growth opportunities
1.11% double produce
0620650

Growth opportunities +0.54%

1.63% growth opportunities
1.11% double produce
0726155

Double produce +0.56%

1.63% growth opportunities
1.67% double produce
0832261

Growth opportunities +0.54%

2.17% growth opportunities
1.67% double produce
0938967

Double produce +0.56%

2.17% growth opportunities
2.22% double produce
1046374
Seed Saver

10% chance to preserve a planting item after successful planting.

2.17% growth opportunities
2.22% double produce
1154582

Growth opportunities +0.54%

2.72% growth opportunities
2.22% double produce
1263691

Double produce +0.56%

2.72% growth opportunities
2.78% double produce
13736100

Growth opportunities +0.54%

3.26% growth opportunities
2.78% double produce
14847111

Double produce +0.56%

3.26% growth opportunities
3.33% double produce
15969122

Growth opportunities +0.54%

3.8% growth opportunities
3.33% double produce
161,104135

Double produce +0.56%

3.8% growth opportunities
3.89% double produce
171,253149

Growth opportunities +0.54%

4.35% growth opportunities
3.89% double produce
181,417164

Double produce +0.56%

4.35% growth opportunities
4.44% double produce
191,598181

Growth opportunities +0.54%

4.89% growth opportunities
4.44% double produce
201,798200
Replant

Optional mature-crop replanting using one planting item from your inventory.

4.89% growth opportunities
4.44% double produce
212,018220

Double produce +0.56%

4.89% growth opportunities
5% double produce
222,261243

Growth opportunities +0.54%

5.43% growth opportunities
5% double produce
232,529268

Double produce +0.56%

5.43% growth opportunities
5.56% double produce
242,825296

Growth opportunities +0.54%

5.98% growth opportunities
5.56% double produce
253,152327
Coal Tree ↗

Build a coal tree to produce coal while you tend it nearby. Base cycle: 60 active seconds.

1 active ore tree

Up to 1 eligible nearby ore tree can produce at once. Other registered trees remain dormant.

Double produce +0.56%

5.98% growth opportunities
6.11% double produce
263,512360

Growth opportunities +0.54%

6.52% growth opportunities
6.11% double produce
273,910398

Double produce +0.56%

6.52% growth opportunities
6.67% double produce
284,349439

Growth opportunities +0.54%

7.07% growth opportunities
6.67% double produce
294,833484

Double produce +0.56%

7.07% growth opportunities
7.22% double produce
305,367534
Copper Tree ↗

Build a copper tree to produce copper ingot while you tend it nearby. Base cycle: 90 active seconds.

Growth opportunities +0.54%

7.61% growth opportunities
7.22% double produce
315,957590

Double produce +0.56%

7.61% growth opportunities
7.78% double produce
326,608651

Growth opportunities +0.54%

8.15% growth opportunities
7.78% double produce
337,326718

Double produce +0.56%

8.15% growth opportunities
8.33% double produce
348,118792

Growth opportunities +0.54%

8.7% growth opportunities
8.33% double produce
358,993875
Harvest Pouch

Optional crop and seed collection. Overflow stays in the world.

8.7% growth opportunities
8.33% double produce
369,958965

Double produce +0.56%

8.7% growth opportunities
8.89% double produce
3711,0231,065

Growth opportunities +0.54%

9.24% growth opportunities
8.89% double produce
3812,1991,176

Double produce +0.56%

9.24% growth opportunities
9.44% double produce
3913,4961,297

Growth opportunities +0.54%

9.78% growth opportunities
9.44% double produce
4014,9291,433
Iron Tree ↗

Build a iron tree to produce iron ingot while you tend it nearby. Base cycle: 180 active seconds.

Double produce +0.56%

9.78% growth opportunities
10% double produce
4116,5101,581

Growth opportunities +0.54%

10.33% growth opportunities
10% double produce
4218,2551,745

Double produce +0.56%

10.33% growth opportunities
10.56% double produce
4320,1811,926

Growth opportunities +0.54%

10.87% growth opportunities
10.56% double produce
4422,3072,126

Double produce +0.56%

10.87% growth opportunities
11.11% double produce
4524,6542,347

Growth opportunities +0.54%

11.41% growth opportunities
11.11% double produce
4627,2452,591

Double produce +0.56%

11.41% growth opportunities
11.67% double produce
4730,1052,860

Growth opportunities +0.54%

11.96% growth opportunities
11.67% double produce
4833,2623,157

Double produce +0.56%

11.96% growth opportunities
12.22% double produce
4936,7473,485

Growth opportunities +0.54%

12.5% growth opportunities
12.22% double produce
5040,5943,847
Green Thumb

15% chance to preserve bone meal when it advances a supported crop.

Redstone Tree ↗

Build a redstone tree to produce redstone while you tend it nearby. Base cycle: 60 active seconds.

2 active ore trees

Up to 2 eligible nearby ore trees can produce at once. Other registered trees remain dormant.

12.5% growth opportunities
12.22% double produce
5144,5813,987

Double produce +0.56%

12.5% growth opportunities
12.78% double produce
5248,7174,136

Growth opportunities +0.54%

13.04% growth opportunities
12.78% double produce
5352,9974,280

Double produce +0.56%

13.04% growth opportunities
13.33% double produce
5457,4214,424

Growth opportunities +0.54%

13.59% growth opportunities
13.33% double produce
5561,9904,569

Double produce +0.56%

13.59% growth opportunities
13.89% double produce
5666,7024,712

Growth opportunities +0.54%

14.13% growth opportunities
13.89% double produce
5771,5604,858

Double produce +0.56%

14.13% growth opportunities
14.44% double produce
5876,5625,002

Growth opportunities +0.54%

14.67% growth opportunities
14.44% double produce
5981,7085,146

Double produce +0.56%

14.67% growth opportunities
15% double produce
6086,9985,290
Light Footed

Your footsteps cannot trample farmland.

Lapis Tree ↗

Build a lapis tree to produce lapis lazuli while you tend it nearby. Base cycle: 120 active seconds.

14.67% growth opportunities
15% double produce
6192,4335,435

Growth opportunities +0.54%

15.22% growth opportunities
15% double produce
6298,0125,579

Double produce +0.56%

15.22% growth opportunities
15.56% double produce
63103,7355,723

Growth opportunities +0.54%

15.76% growth opportunities
15.56% double produce
64109,6035,868

Double produce +0.56%

15.76% growth opportunities
16.11% double produce
65115,6166,013

Growth opportunities +0.54%

16.3% growth opportunities
16.11% double produce
66121,7726,156

Double produce +0.56%

16.3% growth opportunities
16.67% double produce
67128,0736,301

Growth opportunities +0.54%

16.85% growth opportunities
16.67% double produce
68134,5186,445

Double produce +0.56%

16.85% growth opportunities
17.22% double produce
69141,1086,590

Growth opportunities +0.54%

17.39% growth opportunities
17.22% double produce
70147,8426,734

Double produce +0.56%

17.39% growth opportunities
17.78% double produce
71154,7206,878

Growth opportunities +0.54%

17.93% growth opportunities
17.78% double produce
72161,7437,023

Double produce +0.56%

17.93% growth opportunities
18.33% double produce
73168,9107,167

Growth opportunities +0.54%

18.48% growth opportunities
18.33% double produce
74176,2227,312

Double produce +0.56%

18.48% growth opportunities
18.89% double produce
75183,6787,456
Seed Saver II

Planting-item preservation increases to 25%.

Gold Tree ↗

Build a gold tree to produce gold ingot while you tend it nearby. Base cycle: 300 active seconds.

3 active ore trees

Up to 3 eligible nearby ore trees can produce at once. Other registered trees remain dormant.

18.48% growth opportunities
18.89% double produce
76191,2787,600

Growth opportunities +0.54%

19.02% growth opportunities
18.89% double produce
77199,0227,744

Double produce +0.56%

19.02% growth opportunities
19.44% double produce
78206,9117,889

Growth opportunities +0.54%

19.57% growth opportunities
19.44% double produce
79214,9448,033

Double produce +0.56%

19.57% growth opportunities
20% double produce
80223,1228,178

Growth opportunities +0.54%

20.11% growth opportunities
20% double produce
81231,4448,322

Double produce +0.56%

20.11% growth opportunities
20.56% double produce
82239,9108,466

Growth opportunities +0.54%

20.65% growth opportunities
20.56% double produce
83248,5218,611

Double produce +0.56%

20.65% growth opportunities
21.11% double produce
84257,2768,755

Growth opportunities +0.54%

21.2% growth opportunities
21.11% double produce
85266,1768,900

Double produce +0.56%

21.2% growth opportunities
21.67% double produce
86275,2199,043

Growth opportunities +0.54%

21.74% growth opportunities
21.67% double produce
87284,4079,188

Double produce +0.56%

21.74% growth opportunities
22.22% double produce
88293,7409,333

Growth opportunities +0.54%

22.28% growth opportunities
22.22% double produce
89303,2179,477

Double produce +0.56%

22.28% growth opportunities
22.78% double produce
90312,8389,621
Emerald Tree ↗

Build a emerald tree to produce emerald while you tend it nearby. Base cycle: 600 active seconds.

Growth opportunities +0.54%

22.83% growth opportunities
22.78% double produce
91322,6049,766

Double produce +0.56%

22.83% growth opportunities
23.33% double produce
92332,5149,910

Growth opportunities +0.54%

23.37% growth opportunities
23.33% double produce
93342,56810,054

Double produce +0.56%

23.37% growth opportunities
23.89% double produce
94395,12952,561

Growth opportunities +0.54%

23.91% growth opportunities
23.89% double produce
95447,68952,560

Double produce +0.56%

23.91% growth opportunities
24.44% double produce
96543,04495,355

Growth opportunities +0.54%

24.46% growth opportunities
24.44% double produce
97666,881123,837

Double produce +0.56%

24.46% growth opportunities
25% double produce
98819,200152,319

Growth opportunities +0.54%

25% growth opportunities
25% double produce
991,000,000180,800
Master Farmer

Optional sneak-harvest with a hoe: up to nine mature crops in a 3 by 3 area.

Diamond Tree ↗

Build a diamond tree to produce diamond while you tend it nearby. Base cycle: 900 active seconds.

4 active ore trees

Up to 4 eligible nearby ore trees can produce at once. Other registered trees remain dormant.

25% growth opportunities
25% double produce
Explore another skill

Know before you go

  • Growth bonuses apply to your planted crops while you are online and within 32 blocks. Vanilla light, hydration and soil rules still apply.
  • Ordinary levels alternate growth first, then double-produce chance. Both reach 25% at level 98.
  • Growth means extra random-tick opportunities, not a guaranteed harvest time. Seeds and XP are not doubled.
  • Ore trees grant resources, not passive Farming XP. Their additional unlocks do not interrupt ordinary level bonuses.

Development handbook · reviewed 19 October 2026 · Default balance values. Gameplay may change before launch.