Seed Saver
10% chance to preserve a planting item after successful planting.
Begin with a handful of seeds. Grow into a master of richer harvests, thriving fields and remarkable trees that bear resources.
10% chance to preserve a planting item after successful planting.
Optional mature-crop replanting using one planting item from your inventory.
Build a coal tree to produce coal while you tend it nearby. Base cycle: 60 active seconds.
View the build guide ↗Up to 1 eligible nearby ore tree can produce at once. Other registered trees remain dormant.
Build a copper tree to produce copper ingot while you tend it nearby. Base cycle: 90 active seconds.
View the build guide ↗Optional crop and seed collection. Overflow stays in the world.
Build a iron tree to produce iron ingot while you tend it nearby. Base cycle: 180 active seconds.
View the build guide ↗15% chance to preserve bone meal when it advances a supported crop.
Build a redstone tree to produce redstone while you tend it nearby. Base cycle: 60 active seconds.
View the build guide ↗Up to 2 eligible nearby ore trees can produce at once. Other registered trees remain dormant.
Your footsteps cannot trample farmland.
Build a lapis tree to produce lapis lazuli while you tend it nearby. Base cycle: 120 active seconds.
View the build guide ↗Planting-item preservation increases to 25%.
Build a gold tree to produce gold ingot while you tend it nearby. Base cycle: 300 active seconds.
View the build guide ↗Up to 3 eligible nearby ore trees can produce at once. Other registered trees remain dormant.
Build a emerald tree to produce emerald while you tend it nearby. Base cycle: 600 active seconds.
View the build guide ↗Optional sneak-harvest with a hoe: up to nine mature crops in a 3 by 3 area.
Build a diamond tree to produce diamond while you tend it nearby. Base cycle: 900 active seconds.
View the build guide ↗Up to 4 eligible nearby ore trees can produce at once. Other registered trees remain dormant.
99 levels shown · Percentages rounded to two decimals.
| Level | Total XP | XP to reach | New rewards | Cumulative bonuses |
|---|---|---|---|---|
| 01 | 0 | 0 | Cultivation Ordinary levels alternate growth and double-produce chance, each reaching 25%. Growth affects your planted crops within 32 blocks while online. Begin your training | 0% growth opportunities 0% double produce |
| 02 | 33 | 33 | Growth opportunities +0.54% | 0.54% growth opportunities 0% double produce |
| 03 | 70 | 37 | Double produce +0.56% | 0.54% growth opportunities 0.56% double produce |
| 04 | 111 | 41 | Growth opportunities +0.54% | 1.09% growth opportunities 0.56% double produce |
| 05 | 156 | 45 | Double produce +0.56% | 1.09% growth opportunities 1.11% double produce |
| 06 | 206 | 50 | Growth opportunities +0.54% | 1.63% growth opportunities 1.11% double produce |
| 07 | 261 | 55 | Double produce +0.56% | 1.63% growth opportunities 1.67% double produce |
| 08 | 322 | 61 | Growth opportunities +0.54% | 2.17% growth opportunities 1.67% double produce |
| 09 | 389 | 67 | Double produce +0.56% | 2.17% growth opportunities 2.22% double produce |
| 10 | 463 | 74 | Seed Saver 10% chance to preserve a planting item after successful planting. | 2.17% growth opportunities 2.22% double produce |
| 11 | 545 | 82 | Growth opportunities +0.54% | 2.72% growth opportunities 2.22% double produce |
| 12 | 636 | 91 | Double produce +0.56% | 2.72% growth opportunities 2.78% double produce |
| 13 | 736 | 100 | Growth opportunities +0.54% | 3.26% growth opportunities 2.78% double produce |
| 14 | 847 | 111 | Double produce +0.56% | 3.26% growth opportunities 3.33% double produce |
| 15 | 969 | 122 | Growth opportunities +0.54% | 3.8% growth opportunities 3.33% double produce |
| 16 | 1,104 | 135 | Double produce +0.56% | 3.8% growth opportunities 3.89% double produce |
| 17 | 1,253 | 149 | Growth opportunities +0.54% | 4.35% growth opportunities 3.89% double produce |
| 18 | 1,417 | 164 | Double produce +0.56% | 4.35% growth opportunities 4.44% double produce |
| 19 | 1,598 | 181 | Growth opportunities +0.54% | 4.89% growth opportunities 4.44% double produce |
| 20 | 1,798 | 200 | Replant Optional mature-crop replanting using one planting item from your inventory. | 4.89% growth opportunities 4.44% double produce |
| 21 | 2,018 | 220 | Double produce +0.56% | 4.89% growth opportunities 5% double produce |
| 22 | 2,261 | 243 | Growth opportunities +0.54% | 5.43% growth opportunities 5% double produce |
| 23 | 2,529 | 268 | Double produce +0.56% | 5.43% growth opportunities 5.56% double produce |
| 24 | 2,825 | 296 | Growth opportunities +0.54% | 5.98% growth opportunities 5.56% double produce |
| 25 | 3,152 | 327 | Coal Tree ↗ Build a coal tree to produce coal while you tend it nearby. Base cycle: 60 active seconds. 1 active ore tree Up to 1 eligible nearby ore tree can produce at once. Other registered trees remain dormant. Double produce +0.56% | 5.98% growth opportunities 6.11% double produce |
| 26 | 3,512 | 360 | Growth opportunities +0.54% | 6.52% growth opportunities 6.11% double produce |
| 27 | 3,910 | 398 | Double produce +0.56% | 6.52% growth opportunities 6.67% double produce |
| 28 | 4,349 | 439 | Growth opportunities +0.54% | 7.07% growth opportunities 6.67% double produce |
| 29 | 4,833 | 484 | Double produce +0.56% | 7.07% growth opportunities 7.22% double produce |
| 30 | 5,367 | 534 | Copper Tree ↗ Build a copper tree to produce copper ingot while you tend it nearby. Base cycle: 90 active seconds. Growth opportunities +0.54% | 7.61% growth opportunities 7.22% double produce |
| 31 | 5,957 | 590 | Double produce +0.56% | 7.61% growth opportunities 7.78% double produce |
| 32 | 6,608 | 651 | Growth opportunities +0.54% | 8.15% growth opportunities 7.78% double produce |
| 33 | 7,326 | 718 | Double produce +0.56% | 8.15% growth opportunities 8.33% double produce |
| 34 | 8,118 | 792 | Growth opportunities +0.54% | 8.7% growth opportunities 8.33% double produce |
| 35 | 8,993 | 875 | Harvest Pouch Optional crop and seed collection. Overflow stays in the world. | 8.7% growth opportunities 8.33% double produce |
| 36 | 9,958 | 965 | Double produce +0.56% | 8.7% growth opportunities 8.89% double produce |
| 37 | 11,023 | 1,065 | Growth opportunities +0.54% | 9.24% growth opportunities 8.89% double produce |
| 38 | 12,199 | 1,176 | Double produce +0.56% | 9.24% growth opportunities 9.44% double produce |
| 39 | 13,496 | 1,297 | Growth opportunities +0.54% | 9.78% growth opportunities 9.44% double produce |
| 40 | 14,929 | 1,433 | Iron Tree ↗ Build a iron tree to produce iron ingot while you tend it nearby. Base cycle: 180 active seconds. Double produce +0.56% | 9.78% growth opportunities 10% double produce |
| 41 | 16,510 | 1,581 | Growth opportunities +0.54% | 10.33% growth opportunities 10% double produce |
| 42 | 18,255 | 1,745 | Double produce +0.56% | 10.33% growth opportunities 10.56% double produce |
| 43 | 20,181 | 1,926 | Growth opportunities +0.54% | 10.87% growth opportunities 10.56% double produce |
| 44 | 22,307 | 2,126 | Double produce +0.56% | 10.87% growth opportunities 11.11% double produce |
| 45 | 24,654 | 2,347 | Growth opportunities +0.54% | 11.41% growth opportunities 11.11% double produce |
| 46 | 27,245 | 2,591 | Double produce +0.56% | 11.41% growth opportunities 11.67% double produce |
| 47 | 30,105 | 2,860 | Growth opportunities +0.54% | 11.96% growth opportunities 11.67% double produce |
| 48 | 33,262 | 3,157 | Double produce +0.56% | 11.96% growth opportunities 12.22% double produce |
| 49 | 36,747 | 3,485 | Growth opportunities +0.54% | 12.5% growth opportunities 12.22% double produce |
| 50 | 40,594 | 3,847 | Green Thumb 15% chance to preserve bone meal when it advances a supported crop. Redstone Tree ↗ Build a redstone tree to produce redstone while you tend it nearby. Base cycle: 60 active seconds. 2 active ore trees Up to 2 eligible nearby ore trees can produce at once. Other registered trees remain dormant. | 12.5% growth opportunities 12.22% double produce |
| 51 | 44,581 | 3,987 | Double produce +0.56% | 12.5% growth opportunities 12.78% double produce |
| 52 | 48,717 | 4,136 | Growth opportunities +0.54% | 13.04% growth opportunities 12.78% double produce |
| 53 | 52,997 | 4,280 | Double produce +0.56% | 13.04% growth opportunities 13.33% double produce |
| 54 | 57,421 | 4,424 | Growth opportunities +0.54% | 13.59% growth opportunities 13.33% double produce |
| 55 | 61,990 | 4,569 | Double produce +0.56% | 13.59% growth opportunities 13.89% double produce |
| 56 | 66,702 | 4,712 | Growth opportunities +0.54% | 14.13% growth opportunities 13.89% double produce |
| 57 | 71,560 | 4,858 | Double produce +0.56% | 14.13% growth opportunities 14.44% double produce |
| 58 | 76,562 | 5,002 | Growth opportunities +0.54% | 14.67% growth opportunities 14.44% double produce |
| 59 | 81,708 | 5,146 | Double produce +0.56% | 14.67% growth opportunities 15% double produce |
| 60 | 86,998 | 5,290 | Light Footed Your footsteps cannot trample farmland. Lapis Tree ↗ Build a lapis tree to produce lapis lazuli while you tend it nearby. Base cycle: 120 active seconds. | 14.67% growth opportunities 15% double produce |
| 61 | 92,433 | 5,435 | Growth opportunities +0.54% | 15.22% growth opportunities 15% double produce |
| 62 | 98,012 | 5,579 | Double produce +0.56% | 15.22% growth opportunities 15.56% double produce |
| 63 | 103,735 | 5,723 | Growth opportunities +0.54% | 15.76% growth opportunities 15.56% double produce |
| 64 | 109,603 | 5,868 | Double produce +0.56% | 15.76% growth opportunities 16.11% double produce |
| 65 | 115,616 | 6,013 | Growth opportunities +0.54% | 16.3% growth opportunities 16.11% double produce |
| 66 | 121,772 | 6,156 | Double produce +0.56% | 16.3% growth opportunities 16.67% double produce |
| 67 | 128,073 | 6,301 | Growth opportunities +0.54% | 16.85% growth opportunities 16.67% double produce |
| 68 | 134,518 | 6,445 | Double produce +0.56% | 16.85% growth opportunities 17.22% double produce |
| 69 | 141,108 | 6,590 | Growth opportunities +0.54% | 17.39% growth opportunities 17.22% double produce |
| 70 | 147,842 | 6,734 | Double produce +0.56% | 17.39% growth opportunities 17.78% double produce |
| 71 | 154,720 | 6,878 | Growth opportunities +0.54% | 17.93% growth opportunities 17.78% double produce |
| 72 | 161,743 | 7,023 | Double produce +0.56% | 17.93% growth opportunities 18.33% double produce |
| 73 | 168,910 | 7,167 | Growth opportunities +0.54% | 18.48% growth opportunities 18.33% double produce |
| 74 | 176,222 | 7,312 | Double produce +0.56% | 18.48% growth opportunities 18.89% double produce |
| 75 | 183,678 | 7,456 | Seed Saver II Planting-item preservation increases to 25%. Gold Tree ↗ Build a gold tree to produce gold ingot while you tend it nearby. Base cycle: 300 active seconds. 3 active ore trees Up to 3 eligible nearby ore trees can produce at once. Other registered trees remain dormant. | 18.48% growth opportunities 18.89% double produce |
| 76 | 191,278 | 7,600 | Growth opportunities +0.54% | 19.02% growth opportunities 18.89% double produce |
| 77 | 199,022 | 7,744 | Double produce +0.56% | 19.02% growth opportunities 19.44% double produce |
| 78 | 206,911 | 7,889 | Growth opportunities +0.54% | 19.57% growth opportunities 19.44% double produce |
| 79 | 214,944 | 8,033 | Double produce +0.56% | 19.57% growth opportunities 20% double produce |
| 80 | 223,122 | 8,178 | Growth opportunities +0.54% | 20.11% growth opportunities 20% double produce |
| 81 | 231,444 | 8,322 | Double produce +0.56% | 20.11% growth opportunities 20.56% double produce |
| 82 | 239,910 | 8,466 | Growth opportunities +0.54% | 20.65% growth opportunities 20.56% double produce |
| 83 | 248,521 | 8,611 | Double produce +0.56% | 20.65% growth opportunities 21.11% double produce |
| 84 | 257,276 | 8,755 | Growth opportunities +0.54% | 21.2% growth opportunities 21.11% double produce |
| 85 | 266,176 | 8,900 | Double produce +0.56% | 21.2% growth opportunities 21.67% double produce |
| 86 | 275,219 | 9,043 | Growth opportunities +0.54% | 21.74% growth opportunities 21.67% double produce |
| 87 | 284,407 | 9,188 | Double produce +0.56% | 21.74% growth opportunities 22.22% double produce |
| 88 | 293,740 | 9,333 | Growth opportunities +0.54% | 22.28% growth opportunities 22.22% double produce |
| 89 | 303,217 | 9,477 | Double produce +0.56% | 22.28% growth opportunities 22.78% double produce |
| 90 | 312,838 | 9,621 | Emerald Tree ↗ Build a emerald tree to produce emerald while you tend it nearby. Base cycle: 600 active seconds. Growth opportunities +0.54% | 22.83% growth opportunities 22.78% double produce |
| 91 | 322,604 | 9,766 | Double produce +0.56% | 22.83% growth opportunities 23.33% double produce |
| 92 | 332,514 | 9,910 | Growth opportunities +0.54% | 23.37% growth opportunities 23.33% double produce |
| 93 | 342,568 | 10,054 | Double produce +0.56% | 23.37% growth opportunities 23.89% double produce |
| 94 | 395,129 | 52,561 | Growth opportunities +0.54% | 23.91% growth opportunities 23.89% double produce |
| 95 | 447,689 | 52,560 | Double produce +0.56% | 23.91% growth opportunities 24.44% double produce |
| 96 | 543,044 | 95,355 | Growth opportunities +0.54% | 24.46% growth opportunities 24.44% double produce |
| 97 | 666,881 | 123,837 | Double produce +0.56% | 24.46% growth opportunities 25% double produce |
| 98 | 819,200 | 152,319 | Growth opportunities +0.54% | 25% growth opportunities 25% double produce |
| 99 | 1,000,000 | 180,800 | Master Farmer Optional sneak-harvest with a hoe: up to nine mature crops in a 3 by 3 area. Diamond Tree ↗ Build a diamond tree to produce diamond while you tend it nearby. Base cycle: 900 active seconds. 4 active ore trees Up to 4 eligible nearby ore trees can produce at once. Other registered trees remain dormant. | 25% growth opportunities 25% double produce |
Development handbook · reviewed 19 October 2026 · Default balance values. Gameplay may change before launch.